Micro-Interview Series

Episode
40

When Video Becomes a Revenue Channel in Sports

Micro-Interview Series •
577
 words
Michal Orsava
Co-Founder & CMO
Webout

Introduction

Most video content in sports still follows a simple logic: tell a story and hope fans take action afterwards.

Michal Orsava is building something fundamentally different.

With Webout, video becomes interactive, personalized, and transactional. Fans are no longer just watching. They are part of the story, making choices and even completing purchases inside the video itself.

In this conversation, we explore how this shift works in practice and why it changes how clubs think about engagement, data, and revenue.

Bearded man wearing a light grey hoodie against a teal background.
You started with viral storytelling and creative video production. What changed in your thinking when you moved from “one story for millions” to “millions of personalized stories for individuals”?

In the beginning, we believed in the power of one great story – that if it’s strong enough, it can reach millions of people. And that’s still true.

But over time, we realized something important:

The biggest impact doesn’t come from a story seen by millions.

It comes from a story where the person sees themselves inside it.

The moment someone becomes part of the story – sees their name, their choices, sometimes even their face – everything changes. Their attention, their emotion, their engagement.

Suddenly, it’s not advertising anymore. It’s an experience.

So the shift wasn’t about leaving storytelling behind.

It was about evolving it.

From “I’m telling you a story” → to “I’m telling a story about you.”

And I think that’s a completely new category of communication.

Bearded man wearing a light grey hoodie against a teal background.
What I find particularly interesting is the interactivity. Fans can influence the storyline, choose paths, or even make purchases directly inside the video. How does this change the role of video from “content” to something closer to a transaction layer?

Traditionally, video was the final step -  you tell a story and then hope the viewer clicks somewhere.

Interactivity completely breaks that model.

Video stops being just content and becomes an environment where action happens.

Now you can:

  • choose what happens next
  • respond in real time
  • even make purchases directly inside the video

So video is no longer just top-of-funnel.

It suddenly covers the entire funnel – from engagement to conversion.

And for brands, that’s a big mindset shift:

It’s no longer “How do we create a video?”

It’s “How do we design an interactive experience that drives action?”

In many ways, video becomes closer to:

  • a mini application
  • or even a personalized transactional interface
Bearded man wearing a light grey hoodie against a teal background.
If you were working with a football club tomorrow, what would be the first high-impact use case you’d build with Webout and why? What kind of data foundation do you realistically need to make this work well?

If I were working with a football club tomorrow, I’d focus on something that has:

  1. strong emotional value
  2. clear monetization
  3. fast implementation

The first high-impact use case would be a personalized fan video around ticketing or membership.

For example:

  • a fan receives a video from “their” favorite player
  • the player addresses them by name
  • references their relationship with the club (e.g. matches attended)
  • and directly in the video, they can:
    • choose their seat
    • buy a season ticket
    • or purchase merch

This works because you combine:

  • emotion (club identity, players, belonging)
  • with immediate action (purchase)

What data do you realistically need?

This is an important point - people often think you need massive amounts of data.

But to get started, you actually need very little:

Minimum:

  • name
  • email / contact
  • basic segmentation (e.g. fan type)

Ideal level:

  • purchase history (tickets, merch)
  • attendance frequency
  • favorite player or content preferences

And the key insight is:

We often design use cases that work even with minimal data and then use the video interaction itself to collect more data over time

So video is not just an output.

It’s also a data collection tool and a way to better understand your audience.

Bearded man wearing a light grey hoodie against a teal background.

Reflections

This conversation stood out to me because it challenges a very deeply rooted assumption in sports marketing.

For years, we have optimized content. Better videos, better storytelling, better distribution. The underlying model stayed the same: create something compelling and hope it drives engagement or clicks somewhere else.

What Michal describes is a structural shift away from that model.

The key idea is simple but powerful. The highest impact does not come from a story that reaches millions. It comes from a story where the individual sees themselves inside it.

That changes everything.

Once the fan becomes part of the story, the dynamic flips. You are no longer pushing content. You are creating an experience that is inherently relevant. This is where personalized video becomes more than just a creative format. It becomes a performance channel.

What I find particularly compelling is how this connects directly to CRM and revenue operations.

In most clubs, there is a clear separation:
Content drives awareness.
CRM drives conversion.
Ticketing handles transactions.

Webout effectively collapses these layers.

An interactive video can:

  • address a fan personally
  • adapt based on available data
  • allow choices within the narrative
  • and trigger a transaction directly inside the experience

That is not just content. That is a full-funnel system.

From a CRM perspective, this is highly relevant.

First, the barrier to entry is much lower than expected. You do not need a perfect data foundation. Basic attributes like name, contact data, and light segmentation are enough to get started. This makes it accessible even for clubs that are still early in their CRM maturity.

Second, the flow reverses. Video is not only powered by data. It also generates data. Every interaction, every choice, every engagement becomes an additional signal. This turns personalized video into a data collection layer, not just a delivery channel.

This is where it becomes particularly interesting in the context of modern football CRM, fan engagement, and marketing automation.

Clubs are constantly trying to:

  • improve fan segmentation
  • increase conversion rates
  • create more relevant communication
  • connect content with commercial outcomes

Interactive personalized video sits right at the intersection of all of these.

The results shown in the examples are not surprising in that context. Higher CTR, strong completion rates, meaningful uplifts in revenue. Not because of a single trick, but because the format aligns incentives. It connects emotion, identity, and action in one environment.

Another important angle is distribution.

These campaigns are not limited to one channel. They can be embedded across email marketing, apps, microsites, and social. This makes them compatible with existing marketing stacks rather than requiring a complete rebuild.

From a broader perspective, this also touches on where marketing is heading.

We are moving away from static campaigns towards adaptive experiences. Away from generic messaging towards individual relevance. Away from separated funnels towards integrated systems.

Personalized interactive video is a very concrete example of that shift.

For clubs thinking about digital transformation, CRM strategy, and fan experience, this is not a “nice to have creative idea”. It is a new building block.

And importantly, it is one that can be tested pragmatically. Start small, use minimal data, and build from there.

That combination of strong storytelling, clear commercial impact, and realistic implementation is what makes this approach so interesting.

P.S.: Check out their case study with Sparta Prague, super impressive: https://www.youtube.com/watch?v=0BM0h2usk4E

Enjoyed this? Follow us fore more sharp takes.

Michal Orsava
Co-Founder & CMO
Follow
Michal Orsava
Bearded man wearing a light grey hoodie against a teal background.
Matthias Werner
👉 The CRM guy for football clubs.
Follow me

Want to get featured?

I’m curating micro-interviews with smart voices shaping football and business — think about data, strategy, and systems.

If you're doing sharp work in football, analytics, CRM, or tech-enabled ops, I’d love to hear your take.

Just drop me a message!

Looking forward,
Matthias 👋

Let's connect: